<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>GUI on jimyag's Blog</title><link>https://jimyag.com/blog/gui/</link><description>jimyag 的个人博客，记录 Kubernetes、KubeVirt、Kube-OVN、Firecracker、Go 与云原生工程实践。</description><generator>Hugo</generator><language>zh-CN</language><copyright>Copyright © 2019, jimyag.</copyright><lastBuildDate>Sat, 17 Oct 2026 19:32:52 +0800</lastBuildDate><atom:link href="https://jimyag.com/blog/gui/index.xml" rel="self" type="application/rss+xml"/><item><title>GPUI 是什么，以及 MyGo 如何实现同类界面</title><link>https://jimyag.com/posts/understanding-gpui/</link><pubDate>Thu, 15 Oct 2026 22:42:03 +0800</pubDate><guid>https://jimyag.com/posts/understanding-gpui/</guid><description>从一个计数器理解 GPUI 替应用处理的窗口、输入、状态、布局和绘制，再沿 MyGo 源码分析 Go 如何实现同类原生界面。</description></item></channel></rss>